48 lines
1.5 KiB
Markdown
48 lines
1.5 KiB
Markdown
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# ArdVoice: A library to play audio (voices) on the Arduboy
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By @igvina
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## Features:
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### Voice library:
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* Play compressed audio (works better with voices)
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* Good speed but can cause slowdowns on 60 fps games
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* Configurable speed (from 0.8 to 1.4)
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### Voice compressor (vocoder):
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* Works with wav (only 8000 Hz, mono, 1 byte PCM_UNSIGNED). I recommend Audacity to convert to this format
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* Configurable quality (from 0 to 10), default is 4
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* Good compression (from 88 bytes/s to 530 bytes/s)
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## Video:
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<a href="http://www.youtube.com/watch?feature=player_embedded&v=vtDYwqJ68gU
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" target="_blank"><img src="http://img.youtube.com/vi/vtDYwqJ68gU/0.jpg"
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alt="DEMO" width="240" height="180" border="10" /></a>
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## Usage:
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### Vocoder (v0.2):
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* Syntax: java -jar vocoder0.2.jar audio.wav [-options]
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* options:
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* -q VALUE Quality (0 - 10) default: 4
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* -gs SKETCH_FOLDER Generate sketch code
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* -v Play compressed voice
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* -anp PREFIX Array name prefix
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* -ver Show vocoder version
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* examples:
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"java -jar vocoder.jar dog.wav -gs DOG -v -q 6"
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"java -jar vocoder.jar merry.wav -v"
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### Voice library (v0.1):
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* Install the ArdVoice library in the Arduino IDE.
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* Add in .ino file:
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* `#include <ArdVoice.h>`
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* `ArdVoice ardvoice;`
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* To play voice call function: ardvoice.playVoice (...).
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#### Methods:
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* `void playVoice(const char *audio);`
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* `void playVoice(const char *audio, uint16_t startTime, uint16_t endTime, float speed);`
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* `void stopVoice();`
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* `boolean isVoicePlaying();`
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