95 lines
4.6 KiB
C
95 lines
4.6 KiB
C
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#ifndef SONG_H
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#define SONG_H
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#define Song const uint8_t PROGMEM
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Song music[] = { // total song in bytes = 108
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// // setup bytes 21
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0x08, // Number of tracks
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0x00, 0, // Address of track 0
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0x04, 0, // Address of track 1
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0x0A, 0, // Address of track 2
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0x0F, 0, // Address of track 3
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0x16, 0, // Address of track 4
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0x2B, 0, // Address of track 5
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0x39, 0, // Address of track 6
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0x43, 0, // Address of track 7
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0x02, // Channel 0 entry track (PULSE)
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0x01, // Channel 1 entry track (SQUARE)
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0x00, // Channel 2 entry track (TRIANGLE)
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0x03, // Channel 3 entry track (NOISE)
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//"Track 0" // ticks = 64 / bytes = 4
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0x40, 0, // FX: SET VOLUME: volume = 0
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0x9F + 64, // DELAY: 64 ticks
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0x9F, // FX: STOP CURRENT CHANNEL
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//"Track 1" // ticks = 2048 / bytes = 6
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0x9D, 50, // SET song tempo: value = 50
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0xFD, 3, 4, // REPEAT: count = 3 + 1 / track = 4 (4 * 512 ticks)
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0x9F, // FX: STOP CURRENT CHANNEL
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//"Track 2" // ticks = 2048 / bytes = 5
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0xFD, 31, 6, // REPEAT: count = 31 + 1 / track = 5 (32 * 64 ticks)
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0x00, // NOTE OFF
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0x9F, // FX: STOP CURRENT CHANNEL
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//"Track 3" // ticks = 2048 / bytes = 7
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0xFD, 7, 0, // REPEAT: count = 7 + 1 / track = 8 (8 *64 ticks)
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0xFD, 23, 7, // REPEAT: count = 23 + 1 / track = 8 (24 *64 ticks)
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0x9F, // FX: STOP CURRENT CHANNEL
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//"Track 4" // ticks = 512 / bytes = 21
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0xFD, 1, 5, // REPEAT: count = 1 + 1 / track = 5 (2 * 64 ticks)
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0x4B, 3, // FX: ADD TRANSPOSITION: notes = 3
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0xFD, 1, 5, // REPEAT: count = 1 + 1 / track = 5 (2 * 64 ticks)
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0x4B, -1, // FX: ADD TRANSPOSITION: notes = 3
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0xFD, 1, 5, // REPEAT: count = 1 + 1 / track = 5 (2 * 64 ticks)
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0x4B, 3, // FX: ADD TRANSPOSITION: notes = 3
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0xFD, 1, 5, // REPEAT: count = 1 + 1 / track = 5 (2 * 64 ticks)
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0x4B, -5, // FX: ADD TRANSPOSITION: notes = 3
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0xFE, // RETURN
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//"Track 5" // ticks = 64 / bytes = 14
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0x00 + 49, // NOTE ON: note = 49
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0x40, 63, // FX: SET VOLUME: volume = 63
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0x41, -16, // FX: VOLUME SLIDE ON: steps = -8
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0x9F + 16, // DELAY: 16 ticks
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0x40, 16, // FX: SET VOLUME: volume = 16
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0x41, -4, // FX: VOLUME SLIDE ON: steps = -4
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0x9F + 4, // DELAY: 4 ticks
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0x43, // FX: VOLUME SLIDE OFF
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0x9F + 44, // DELAY: 44 ticks
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0xFE, // RETURN
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//"track 6" // ticks = 64 / bytes = 10
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0x00 + 13, // NOTE ON: note = 23
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0x40, 32, // FX: SET VOLUME: volume = 32
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0x4E, 1, 0x00 + 0x00 + 30, // SET TREMOLO OR VIBRATO: depth = 16 / retrig = OFF / TorV = TREMOLO / rate = 3
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0x9F + 62, // DELAY: 62 ticks
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0x4F, // TREMOLO OR VIBRATO OFF
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0x9F + 2, // DELAY: 1 ticks
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0xFE, // RETURN
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//"track 7" // ticks = 64 / bytes = 20
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0x40, 32, // FX: SET VOLUME: volume = 32
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0x9F + 1, // DELAY: ticks = 1
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0x40, 0, // FX: SET VOLUME: volume = 0
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0x9F + 15, // DELAY: ticks = 15
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0x40, 32, // FX: SET VOLUME: volume = 32
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0x9F + 1, // DELAY: ticks = 1
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0x40, 0, // FX: SET VOLUME: volume = 0
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0x9F + 15, // DELAY: ticks = 15
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0x40, 32, // FX: SET VOLUME: volume = 32
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0x41, -2, // FX: VOLUME SLIDE ON: steps = -2
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0x9F + 16, // DELAY: ticks = 16
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0x43, // FX: VOLUME SLIDE OFF
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0x9F + 16, // DELAY: ticks = 16
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0xFE, // RETURN
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};
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#endif
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