Arduboy-homemade-package/board-package-source/libraries/ATMlib/examples/drums/drum08/song.h

76 lines
3.5 KiB
C

#ifndef SONG_H
#define SONG_H
#define Song const uint8_t PROGMEM
Song music[] = { // total song in bytes = 75
// // setup bytes 21
0x08, // Number of tracks
0x00, 0x00, // Address of track 0
0x03, 0x00, // Address of track 1
0x0B, 0x00, // Address of track 2
0x12, 0x00, // Address of track 3
0x1B, 0x00, // Address of track 4
0x21, 0x00, // Address of track 5
0x27, 0x00, // Address of track 6
0x2E, 0x00, // Address of track 7
0x01, // Channel 0 entry track (PULSE)
0x00, // Channel 1 entry track (SQUARE)
0x00, // Channel 2 entry track (TRIANGLE)
0x04, // Channel 3 entry track (NOISE)
//"Track 0" // ticks = 0 / bytes = 3
0x40, 0, // FX: SET VOLUME: volume = 0
0x9F, // FX: STOP CURRENT CHANNEL
//"Track 1" // ticks = 2048 / bytes = 8
0x9D, 50, // SET song tempo: value = 50
0x40, 63, // FX: SET VOLUME: volume = 63
0xFD, 31, 2, // REPEAT: count = 31 + 1 / track = 2 (32 * 64 ticks)
0x9F, // FX: STOP CURRENT CHANNEL
//"Track 2" // ticks = 64 / bytes = 7
0xFC, 3, // GOTO: track = 3 ( 4 ticks)
0x9F + 12, // DELAY: ticks = 12 (12 ticks)
0xFC, 3, // GOTO: track = 3 ( 4 ticks)
0x9F + 44, // DELAY: ticks = 44 (44 ticks)
0xFE, // RETURN
//"Track 3" // ticks = 4 / bytes = 9
0x40, 63, // FX: SET VOLUME: volume = 63
0x00 + 1, // NOTE ON: note = 1
0x41, -16, // FX: VOLUME SLIDE ON: steps = -16
0x9F + 4, // DELAY: ticks = 4
0x43, // FX: VOLUME SLIDE OFF
0x00, // NOTE OFF
0xFE, // RETURN
//"Track 4" // ticks = 32 * 64 = 2048 / bytes = 6
0x40, 0, // FX: SET VOLUME: volume = 0
0xFD, 31, 5, // REPEAT: count = 31 + 1 / track = 5 (64 ticks)
0x9F, // FX: STOP CURRENT CHANNEL
//"Track 5" // ticks = 64 / bytes = 6
0xFD, 5, 7, // REPEAT: count = 6 / track = 7 (48 ticks)
0xFC, 6, // GOTO: track = 6 (16 ticks)
0xFE, // RETURN
//"Track 6" // ticks = 16 / bytes = 7
0x40, 32, // FX: SET VOLUME: volume = 32
0x41, -2, // FX: VOLUME SLIDE ON: steps = -2
0x9F + 16, // DELAY: ticks = 16
0x43, // FX: VOLUME SLIDE OFF
0xFE, // RETURN
//"Track 7" // ticks = 8 / bytes = 8
0x40, 32, // FX: SET VOLUME: volume = 32
0x41, -16, // FX: VOLUME SLIDE ON: steps = -16
0x9F + 2, // DELAY: ticks = 2
0x43, // FX: VOLUME SLIDE OFF
0x9F + 6, // DELAY: ticks = 6
0xFE, // RETURN
};
#endif