Commit Graph

169 Commits

Author SHA1 Message Date
Josh Goebel 50df1a221b make sure row_offset and y do not overlap 2017-04-25 15:36:42 -04:00
Josh Goebel 6f9056f99c add back original C implimentation 2017-04-25 15:36:42 -04:00
Josh Goebel 554c21f759 make sure we use upper registers 2017-04-25 15:36:42 -04:00
Josh Goebel e1cce03580 Optimize drawPixel for speed (-20 bytes)
- Inlined     : 332 -> 358 ops/ms
- Non-inlined : 222 -> 303 ops/ms

Moves most of the pixel offset calculation math into assembly.
Also uses a shift lookup table vs calculting bit shifts on the
CPU (which is slow)
2017-04-25 15:36:42 -04:00
Scott Allen ab1a7b3bdd Add delayShort() function
Same as Arduino delay() except takes a 16 bit value.
Mainly added to save some code in the library but can be used by
sketches for the same purpose.

Also changed a delay in bootLogoText() to match a previous change in
bootLogo()
2017-04-25 15:36:42 -04:00
Scott Allen fc61d180d9 Add displayOff() and displayOn() functions
displayOff() puts the display in low power mode.
displayOn() re-initializes the display after displayOff() is used.

The SPI initialization code was separated from the display
initialization code to facilitate the new functions.
2017-04-25 15:36:42 -04:00
Scott Allen 9bfb499169 Remove "inline" keywords and attributes
Optimization done by the compiler makes these unnecessary.
2017-04-25 15:36:42 -04:00
Scott Allen 96b53875b5 Eliminate mismatched type warning in drawChar()
Also changed a loop index from int8_t to uint8_t to match other loops.
2017-04-25 15:36:42 -04:00
Josh Goebel ae8e284d41 optimize drawChar (-126 bytes) 2017-04-25 15:36:42 -04:00
Scott Allen 6e13fc019f Remove extra 50ms delay added by de1725
by Josh Goebel.
Merge conflict resolved.
2017-04-25 15:36:42 -04:00
Josh Goebel 1280160f89 optimize readUnitName (-6 bytes) 2017-04-25 15:36:42 -04:00
Josh Goebel 5877208a57 optimize writeUnitName (-130 bytes) 2017-04-25 15:36:42 -04:00
Josh Goebel 6050dda391 clean up frame management code (-6 bytes)
- saves 6 bytes compiling Mystic Balloon on Arduino 1.8.1
2017-04-25 15:36:42 -04:00
Scott Allen 449532f1e9 Add alternative boot logo functions
New functions bootLogoCompressed(), bootLogoSpritesSelfMasked() and
bootLogoSpritesOverwrite() can be used in place of bootLogo() to
reduce code size in cases where their drawing functions are shared
with the same functions used by the sketch.

New function bootLogoShell() added to provide common code for the
above functions.

Also, the Sprites class functions, and functions used for drawing the
logos, were made static.
2017-04-25 15:36:42 -04:00
Scott Allen 79f24c47cc Adjust location of some braces for consistency
This is just a source formatting change.
2017-04-25 15:36:42 -04:00
Scott Allen cfb5e89d5c Simplify initRandomSeed() to reduce code size
Use only an ADC reading from an unconnected pin shifted left 16 bits
then added to micros().
2017-04-25 15:36:42 -04:00
Scott Allen 3572a013e1 Make showing the unit name with the logo optional
- Added a flag in system EEPROM to indicate if the unit name
  should be displayed at the end of the boot logo sequence.
  Function bootLogoExtra() displays the unit name only if the
  flag is set.

- Added functions writeShowUnitNameFlag() and readShowUnitNameFlag()
  to write and read the "Show Unit Name" flag in EEPROM.

- Enhanced the SetNameAndID example sketch to allow setting the
  "Show Unit Name" flag in EEPROM.
2017-04-25 15:36:42 -04:00
Scott Allen 14d5877dae Add bootLogoText() function
Displays the boot logo using text instead of a bitmap,
as an option to reduce code size.
2017-04-25 15:36:42 -04:00
Scott Allen f294a045e0 Fix flashlight() and safeMode() for boot problem
- Timer 0 is disabled in flashlight() and safeMode() in case its
  variables overlap the bootloader "magic key" location.
- Flashlight mode never exits if invoked.
- Made safeMode() public for use as a smaller code size alternative
  to flashlight().
2017-04-25 15:36:42 -04:00
Scott Allen 1e7f251ce0 Direct control of ports and pins
This eliminates calls to pinMode(), digitalWrite(), functions to
initialize hardware, etc.

New 2 parameter version of digitalWriteRGB() added, which sets an
individual RGB LED on or off digitally.

New function SPItransfer() added to replace Arduino SPI.transfer().
2017-04-25 15:36:42 -04:00
Scott Allen 4ff6973a4b Change version to 3.1.1 2017-03-22 18:16:10 -04:00
Scott Allen cf648850c4 Merge branch 'master' of https://github.com/MLXXXp/Arduboy2 2017-03-22 18:04:31 -04:00
Scott Allen db50dfce87 Merge pull request #1 from yyyc514/master
Fix internal drawBitmap call use correct type for height and width
2017-03-22 17:48:24 -04:00
Josh Goebel b560ff9f60 fix internal drawBitmap call to use correct types 2017-03-22 17:43:56 -04:00
Scott Allen 2851dcf4cc Fix Sprites class data array documentation
A separate mask array does not include width and height values at
the beginning.
2017-03-13 18:00:40 -04:00
Scott Allen f07f2267b2 Add a link to the repository in README.md 2017-03-13 17:22:12 -04:00
Scott Allen 2760d87194 Change version to 3.1.0 2017-02-07 10:03:48 -05:00
Scott Allen b4707dc546 Fix comment in PlayTune sketch: Devkit -> DevKit 2017-02-07 09:57:32 -05:00
Scott Allen 2cbe4afa08 Rearrange and update README.md 2017-02-06 18:09:50 -05:00
Scott Allen 6c297fab1e Add nextFrameDEV() function for checking CPU load 2017-02-06 18:09:50 -05:00
Scott Allen de17257029 Add boot logo bypass feature
Pressing the RIGHT button while the boot logo is scrolling down will
abort the sequence, to start running the actual sketch faster.
2017-02-06 18:09:50 -05:00
Scott Allen 2fede9cb86 Add read/write EEPROM unit name and ID functions
Also:
- Changes to show the unit name on the boot logo screen
- Added new example sketch SetNameAndID to allow setting the name and ID
- Updated the LICENSE.txt file and made changes to include it in the
  Doxygen generated documentation
2017-02-06 18:09:50 -05:00
Scott Allen 8125862bfe Make frameCount public and document it 2017-02-06 18:09:50 -05:00
Scott Allen 3e82f484a2 Add missing "details" keyword to Doxygen comments
Also add missing angle brackets around email address in library.properties
2017-02-06 18:09:50 -05:00
Scott Allen 4607f087a2 Make display buffer array public 2017-02-06 18:09:13 -05:00
Scott Allen 388f8abb9f Add drawCompressed to keywords.txt 2016-12-13 11:54:25 -05:00
Scott Allen 7dfb4f14f7 Add sound on/off toggle function 2016-12-13 11:49:29 -05:00
Scott Allen a9271a335d Minor changes to LICENCE.txt 2016-12-13 10:01:32 -05:00
Scott Allen e00acd4d06 Add Library documentation section to README.md 2016-11-24 14:51:45 -05:00
Scott Allen e5a7dc5982 Declare friend class Arduboy2Ex
A friend class named Arduboy2Ex is declared by the Arduboy2 classes.
The intention is to allow a sketch to create an Arduboy2Ex class which would
have access to the private and protected members of the Arduboy2 classes.
It is hoped that this may eliminate the need to create an entire local copy
of the library, in order to extend the functionality, in most circumstances.
2016-11-24 14:51:45 -05:00
Scott Allen 0b0c111757 Add clear option to display() and paintScreen()
Also remove some trailing whitespace
2016-11-24 14:51:45 -05:00
Scott Allen d89a2bd590 Improve embedded Doxygen documentation 2016-11-24 14:51:22 -05:00
Scott Allen 867f2d000c Rename Arduboy... classes to Arduboy2...
Change ArduboyCore to Arduboy2Core and ArduboyAudio to Arduboy2Audio
Rename files accordingly
Change version to 3.0.0
2016-11-21 16:29:46 -05:00
Scott Allen 0cb37455c6 Add info to README.md on replacing bootNoLogo()
Also fixed some spelling errors
2016-10-20 14:43:48 -04:00
Scott Allen 40a028e5a1 Remove Sprites class constructor parameter
The Sprites class has been given direct access to the screen buffer so it
doesn't need a pointer to been given to it.

Also updated README.md and keywords.txt, and made minor indent changes in
the .h files.
2016-10-20 13:28:29 -04:00
Scott Allen 9d2559c248 Change PlayTune example score and frame rate 2016-10-19 21:23:18 -04:00
Scott Allen f763263d2b Add Team A.R.G. Arglib functionality
- Version changed to 2.1.0
- Added sprite, button and collision functions from ArduboyExtra
- Added drawCompressed() function from Arglib
- Updated LICENSE.txt
- Removed CONTRIBUTORS.md (now covered by LICENSE.txt)
2016-10-19 20:23:34 -04:00
Scott Allen f9dc4cb0e5 Fixes and cleanups of ArduBreakout example sketch
- Changed banner name from ARAKNOID to BREAKOUT.
- Set frame rate appropriately for the corrected nextFrame() function.
- Removed dead and non-functioning code.
- Cleaned up save, load and display of high scores.
- Made pausing the game work.
- Display the achieved score on the "game over" screen.

Also: Minor refactor of function nextFrame()
2016-09-17 18:54:55 -04:00
Scott Allen 88d5226042 Remove more nextFrame() info from README.md 2016-09-15 19:22:40 -04:00
Scott Allen 72ae94aca1 Update version numbers to 2.0.4 2016-09-15 19:05:51 -04:00