Commit Graph

29 Commits

Author SHA1 Message Date
Andrew Dent 279fd9d0f4 Fix typos in a few places
Pedantic tweaks:

- Fix spellings in a few places.

- Update License copyright year.
2021-06-26 00:13:05 +01:00
Scott Allen 4698dd276e Make all possible functions and variables static
This is mainly to reduce code size.

The write() function in class Arduboy2 has to remain virtual,
so functions that result in it eventually being called could
not be made static.

The members of the Point and Rect structures could not be made static
due to their intended use as having multiple instances.

Also to reduce code size, bootLogoExtra() was made non-virtual.
This meant that the begin() and bootLogo...() functions in the
Arduboy2Base class had to have duplicate or equivalent functions
added to the Arduboy2 class.

Related documentation was updated and some minor changes were made to
non-related documentation.
2020-09-29 09:44:40 -04:00
Scott Allen ecb74632ba Remove emphasis in headers in README.md
Recent releases of Doxygen have problems with using markdown within
markdown headers. Headers in README.md containing emphasis were
changed to only plain text.
2020-07-25 18:38:05 -04:00
Scott Allen 355e2d2081 Update or remove outdated URLs 2020-07-24 17:15:37 -04:00
Scott Allen 53096d87bf Refactor API code. Clarify and enhance user docs.
Includes some suggestions and guidance by @Pharap

API:
- Rename non-API function swap() to swapInt16()
- Make swapInt16(), drawCircleHelper(), fillCircleHelper() and
  struct BitStreamReader protected members of Arduboy2Base
- Add #define ARDUBOY_UNIT_NAME_BUFFER_SIZE for the size of a buffer
  to hold a Unit Name
- Move the position of the PROGMEM keyword for lcdBootProgram[]
  for consistency

Documentation:
- Remove absolute values referring to a Unit Name
- More details relating to the use of the Unit Name
- More details relating to the font and text functions
- Other minor documentation changes and spelling corrections
2020-07-24 17:15:13 -04:00
Scott Allen b8c1cb742a Add EEPROM flag to disable RGB LED with boot logo
Flag SYS_FLAG_SHOW_LOGO_LEDS added to EEPROM_SYS_FLAGS.
The boot logo functions check the flag and leave the RGB LED off if
the flag isn't set.

Added functions writeShowBootLogoLEDsFlag() and
readShowBootLogoLEDsFlag() for writing and reading the
SYS_FLAG_SHOW_LOGO_LEDS flag.

Example sketch SetSystemEEPROM modified to allow setting the
SYS_FLAG_SHOW_LOGO_LEDS flag.
2018-04-07 07:09:49 -04:00
Scott Allen 9a13011474 Use display() in begin() instead of blank()
This saves some code since display() is used multiple times but
blank() normally isn't.
2018-03-22 08:11:24 -04:00
Scott Allen a43e745250 Add system EEPROM flag to disable the boot logo
Flag SYS_FLAG_SHOW_LOGO added to EEPROM_SYS_FLAGS. The boot logo
functions check the flag and bypass the logo sequence if the flag
isn't set.

Added functions writeShowBootLogoFlag() and readShowBootLogoFlag()
for writing and reading the SYS_FLAG_SHOW_LOGO flag.

Renamed example sketch SetNameAndID to SetSystemEEPROM and added
the ability to set the SYS_FLAG_SHOW_LOGO flag, plus menus to reset
the system and user EEPROM areas.
2018-03-22 08:11:24 -04:00
Delio Brignoli da2c7e3d35 Add SpritesB class as alternative to Sprites
The SpritesB class has functions identical to those in Sprites.
When used in place of Sprites it will usually reduce code size (at the
expense of slower execution speed). Code size reduction is accomplished
by factoring all draw modes into the same loop.

Modifications made to the Sprites class to create this class made by
@dxxb (Delio Brignoli).

Creation of the SpritesB class and documentation by
@MLXXXp (Scott Allen).

Also, bootLogoSpritesBSelfMasked() and bootLogoSpritesBOverwrite()
alternative boot logo functions added by @MLXXXp.
2018-03-22 08:11:24 -04:00
Scott Allen c00fee0a78 Add the ability to eliminate the USB stack code
Macro ARDUBOY_NO_USB will provide a substitute main() which will cause
the compiler to leave out the USB code. The macro also adds a check
for the DOWN button being pressed and, if so, will call the new
exitToBootloader() function.

New function exitToBootloader() will invoke the bootloader in command
mode, similar to pressing reset.
2018-03-11 05:40:44 -04:00
Scott Allen eb041d24f8 Add function to wait for all buttons released
New function waitNoButtons() replaces the code at the end of begin()
that waits for all buttons to be released. This is to make it easier
to add back this functionality when using boot() in place of begin().
2018-03-11 05:40:44 -04:00
Scott Allen 53ea8188d5 Add Beep classes for playing simple tones
Also added a BeepDemo example sketch and modified the ArduBreakout
example sketch to use the BeepPin1 class instead of Arduino tone().
2018-03-11 05:40:44 -04:00
Scott Allen b159b3751b Add info on sketch EEPROM use to README.md 2017-12-01 16:57:15 -05:00
Scott Allen 449532f1e9 Add alternative boot logo functions
New functions bootLogoCompressed(), bootLogoSpritesSelfMasked() and
bootLogoSpritesOverwrite() can be used in place of bootLogo() to
reduce code size in cases where their drawing functions are shared
with the same functions used by the sketch.

New function bootLogoShell() added to provide common code for the
above functions.

Also, the Sprites class functions, and functions used for drawing the
logos, were made static.
2017-04-25 15:36:42 -04:00
Scott Allen 14d5877dae Add bootLogoText() function
Displays the boot logo using text instead of a bitmap,
as an option to reduce code size.
2017-04-25 15:36:42 -04:00
Scott Allen f07f2267b2 Add a link to the repository in README.md 2017-03-13 17:22:12 -04:00
Scott Allen 2cbe4afa08 Rearrange and update README.md 2017-02-06 18:09:50 -05:00
Scott Allen de17257029 Add boot logo bypass feature
Pressing the RIGHT button while the boot logo is scrolling down will
abort the sequence, to start running the actual sketch faster.
2017-02-06 18:09:50 -05:00
Scott Allen 2fede9cb86 Add read/write EEPROM unit name and ID functions
Also:
- Changes to show the unit name on the boot logo screen
- Added new example sketch SetNameAndID to allow setting the name and ID
- Updated the LICENSE.txt file and made changes to include it in the
  Doxygen generated documentation
2017-02-06 18:09:50 -05:00
Scott Allen e00acd4d06 Add Library documentation section to README.md 2016-11-24 14:51:45 -05:00
Scott Allen d89a2bd590 Improve embedded Doxygen documentation 2016-11-24 14:51:22 -05:00
Scott Allen 0cb37455c6 Add info to README.md on replacing bootNoLogo()
Also fixed some spelling errors
2016-10-20 14:43:48 -04:00
Scott Allen 40a028e5a1 Remove Sprites class constructor parameter
The Sprites class has been given direct access to the screen buffer so it
doesn't need a pointer to been given to it.

Also updated README.md and keywords.txt, and made minor indent changes in
the .h files.
2016-10-20 13:28:29 -04:00
Scott Allen f763263d2b Add Team A.R.G. Arglib functionality
- Version changed to 2.1.0
- Added sprite, button and collision functions from ArduboyExtra
- Added drawCompressed() function from Arglib
- Updated LICENSE.txt
- Removed CONTRIBUTORS.md (now covered by LICENSE.txt)
2016-10-19 20:23:34 -04:00
Scott Allen 88d5226042 Remove more nextFrame() info from README.md 2016-09-15 19:22:40 -04:00
Scott Allen 7a1a295010 Remove nextFrame() difference from README.md 2016-09-15 18:59:13 -04:00
Scott Allen 6c5b2cd783 Update README.md and library.properties
Also deleted file UPGRADING_12.md
2016-06-30 19:39:37 -04:00
Arduboy 982175ecac Squash commits up to Arduboy V1.1 release 2016-05-26 17:18:33 -04:00
ekem 7c4b38cb7d example game 2015-04-30 22:17:25 -07:00