Commit Graph

35 Commits

Author SHA1 Message Date
vk7js 0298aa897b Implemented beeps on MD-UV3x0 platform driver. 2022-10-28 08:30:47 +02:00
vk7js 32fd910e64 Fixed warnings. 2022-10-28 08:30:47 +02:00
vk7js a71a06c57a 1. Renamed beepTick to beep_tick for consistency.
2. Made beep_tick static.
3. call beep_tick from top of vp_tick because in its prior location it might
not actually be called.
2022-10-28 08:30:47 +02:00
vk7js f8bfc7fb13 Added mechanism for specifying exactly what is read in the summary. 2022-10-28 08:30:47 +02:00
vk7js c9ce41a999 Initial beep implementation.
Function latch will play high beep when latched and low beep when latch times out.
Menus will play a high beep when you arrow through them and a low beep when you reach the first item.
All keys should play a generic beep sound but this has not been implemented yet.
2022-10-28 08:30:46 +02:00
vk7js 95b7707d87 Implemented speech feedback for setting UTC timezone.
Added speaking of negative sign for vp_queueInteger (plus is assumed if not negative).
2022-10-28 08:30:46 +02:00
Silvano Seva 158b38d113 Clearing buffer index and length of codec2 data when the reproduction of a voice prompt is completed 2022-10-28 08:30:46 +02:00
Silvano Seva cad026f902 Renamed vp_clearCurrPrompt() to vp_flush(), added a vp_stop() function allowing to stop an in-progress voice prompt but without flushing the data buffer 2022-10-28 08:30:46 +02:00
Silvano Seva d81a4220d1 Fixed voice prompt bugs
Fixed following voice prompt bugs:
1. Now say OpenRTX when powering on if vp enabled to let user know radio is on.
2. When switching back to VFO or channel mode from menus, now anounce VFO info or channel info.
3. When entering first digit of frequency in VFO input mode, say it.
4. Refixed issue of concatenating menus rather than clearing menu.
2022-10-28 08:30:46 +02:00
Silvano Seva 1383e3d61e Reset prompt buffer position to zero once VP had finished speaking so that another play would replay the buffer 2022-10-28 08:30:46 +02:00
Silvano Seva a40cba2430 Added missing entry in VP table and fixed off-by-one for string table lookups. 2022-10-28 08:30:46 +02:00
Silvano Seva d0d603901e Implemented storage of voice prompts data inside the binary executable image. Voice prompts data is placed in .rodata section at link time 2022-10-28 08:30:46 +02:00
Silvano Seva 42b262c437 Refactored voicePromptUtils.h and voicePromptUtils.c 2022-10-28 08:30:46 +02:00
Silvano Seva c5f109efa5 Refactored voicePrompts.c 2022-10-28 08:30:46 +02:00
Silvano Seva df5341e103 Refactored voicePrompts.h, aligned function names of voice prompt API to OpenRTX coding style 2022-10-28 08:30:46 +02:00
Silvano Seva 5840f459fa Renamed UIStrings.h/.c to ui_strings.h/.c and refactored their content 2022-10-28 08:30:46 +02:00
Niccolò Izzo 8eca684a7d Voice prompts bugfixes:
- added missing initialization of codec2 in voice prompts code
- discarding the voice prompt header as we only support 3200 bit rate
- fixed wrong offset in pick vpQueueStringTableEntry
- fixed bug in vpInit causing voiceprompts to hang
2022-10-28 08:30:46 +02:00
vk7js 5bb7fc96a8 Renamed a few variables for case consistency, reimplemented vpTick and call from same place as ui_updateFSM to continue playing voice prompts. 2022-10-28 08:30:46 +02:00
vk7js befc892068 When reading codec2 data, pad out to a multiple of 8 bytes with 0s so that when frames are pushed from the buffer, we don't get garbage at the ends of prompts which are not an exact multiple of 8 bytes. 2022-10-28 08:30:46 +02:00
vk7js 69b023dd4a First cut at implementation of vpPlay. 2022-10-28 08:30:46 +02:00
vk7js 6b83af622c Corrected vpDataOffset, now use ftell to obtain file offset after reading in header and toc. Added better verification that the TOC was actually read. 2022-10-28 08:30:46 +02:00
vk7js e09ce7e95a Added function implementation to read voiceprompts.vpc header, then read in the table of contents into ram, and then on request, read the codec2 data into the codec2 buffer given an offset and length into the data. 2022-10-28 08:30:46 +02:00
Niccolò Izzo 1f71789a9d Apply clang-format 2022-10-28 08:30:46 +02:00
vk7js c0371dad2a Added pauses between lots of info in summary for comprehensibility. 2022-10-28 08:30:46 +02:00
vk7js 2102c15602 Hook up voice prompts in main startup routine
1. Call vpCacheInit() from the main startup routine.
2. If voice prompts are successfully loaded, and the hash key is held down, and the vp level is less than low, vp level is set to high.
3. If voice prompts are not loaded, and the level was set to something higher than beep, it is set to beep so that at a minimum, the user gets some beep feedback. If it was already set to off, nothing is changed.
2022-10-28 08:30:46 +02:00
vk7js 8fab0b1e8c Added vpLevel and vpPhoneticSpell to settings.
These take up 4 bits with 4 bits reserved for on the fly voice rate.
Not yet hooked up to menus.
2022-10-28 08:30:46 +02:00
vk7js a5985dd55d Added custom dictionary support for common words used in Channel names and contact names (ported from AccessibleGD77).
Added 9 custom word prompts. (One unused).
2022-10-28 08:30:46 +02:00
vk7js af74978600 If voice prompts can't be loaded then set vpLevel to vpNone. 2022-10-28 08:30:46 +02:00
vk7js ad07a517bc Added voice prompt verbosity levels: off, beep, low, medium and high. 2022-10-28 08:30:46 +02:00
vk7js fd5c5b4979 Got voice prompts code compiling. (certain blocks are commented out until we get codec2 decode figured out). 2022-10-28 08:30:46 +02:00
vk7js 10ddd88f69 Cleanup code to adhere more to coding standard.
Got it compiling.
2022-10-28 08:30:46 +02:00
vk7js af76afb521 Added vpQueueFrequency to speak frequency with proper handling of decimal place and addition of MHz. 2022-10-28 08:30:46 +02:00
vk7js 88619dc682 Refactored symbol handling to clean up code. 2022-10-28 08:30:46 +02:00
vk7js 1d7432ae3b Reworked all symbols so that they can be processes via a lookup rather than by individual tests. Added more flags so we can optionally speak different categories of symbols. 2022-10-28 08:30:46 +02:00
vk7js d5568b8ab3 Adding voice prompts skeleton. 2022-10-28 08:30:46 +02:00