Due to never removing peers from the peer map in the wire
protocol module, it was possible for there to be multiple
connected peers with the same Node ID. Some might be in a
"connected" state, while others might be "disconnected".
This caused a bug where a peer, although connected would
be considered disconnected by the wire module, because
when searching for a peer with that Node ID, the disconnected
one would return first.
To fix this, we make sure to remove peers from the map once
the connection is dropped.
A fetch is a client-server interaction and so there are two sides to
this interaction. These sides are generally referred to as receive --
the client side -- and upload -- the server side.
The `Fetch` type indicated whether it was doing a receive or upload by
using a field `initiated: bool`. However, this can be confusing when
you pair it with the `namespaces: Namespaces` field, since only the
receive side should be sending what refspecs it wants and the upload
side responds with those matching refspecs.
A better way to represent this is using an enum for which direction
the fetch is being considered, where the receive side contains the
Namespaces. To borrow from Noise, the variant names are 'Initiator'
for the client and 'Responder' for the server.
The resulting code then makes decisions based on what variant of the
enum was passed.
Signed-off-by: Fintan Halpenny <fintan.halpenny@gmail.com>
X-Clacks-Overhead: GNU Terry Pratchett
* Read git request line before starting daemon, so that we don't leave
git data in the socket read buffer in case of an error connecting to
the daemon.
* Send a response on the fetch channel even if we disconnect the remote.
* Don't send `done` packet if there's an error; it won't be expected.
Rust 1.67 was announced[0]. Update the necessary files for running
1.67 and fix the clippy suggestions for string interpolation.
[0]: https://blog.rust-lang.org/2023/01/26/Rust-1.67.0.html
Signed-off-by: Fintan Halpenny <fintan.halpenny@gmail.com>
X-Clacks-Overhead: GNU Terry Pratchett
This change makes sure that nodes don't gossip announcements back to
the announcers.
Since the tests were relying on this mechanism to populate the routing
table, we had to change a few more things, such as adding the inventory
to the node's routing table.
Signed-off-by: Alexis Sellier <self@cloudhead.io>